The Studio
Trying Errors is a fully remote indie studio based in Montreal, founded in July 2025.
Aside from our desire to make a living from our passion, our goal is to create weird and thoughtful narrative-focused games that leave room for players to reflect, be creative, and express themselves through the game’s mechanics.
The Team
Gabriel “Sheep” Adam
(he/they)
The company’s (evil?) business head. Jack of all trades, takes everything too literally, and is competitive like their life depends on it.
Maude “Mau” Desrochers
(she/they)
The creative mind. They create, drink coffee and play TTRPGs, but one thing they will never do, is get enough sleep.
Colin “OnlyGoesByColin” Mitron-Brazeau
(he/him)
The programming specialist. Makes friends everywhere he goes, is a stickler for code standards and probably spent too much time playing Blue Prince.
Zoé “Princess” Desrochers
(she/her)
A true scaredy-cat, and very, very talkative emotional support companion. She *will* steal your hair ties.